Mark 2 base points in Rhino (layer “Registration”, named 1·2), push the model.
In the Quest: lock a working plane on the floor (green ring + trigger), then aim
and drop points 1·2 on it — the wall snaps on, plumb to the plane, at true 1:1.
Cutting station — work through the cut list, ticking each batch as you cut it.
Push a wall from Rhino to this room, or open a saved .xgram.json.
desktop keys: N laid · B back · C colours · V view · W wireframe
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Dieser Raum ist leer · This room is empty
Vermutlich ein Tippfehler im Raumschlüssel — bitte die Adresse mit der
Stationskarte vergleichen (z. B. ?room=lienz-01).
Ist der Schlüssel richtig, erscheint die Wand, sobald Rhino in diesen Raum sendet.
Probably a typo in the room key — please compare the address with the
station card (e.g. ?room=lienz-01). If the key is right,
the wall appears as soon as Rhino pushes to this room.